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How Dispatch survived COVID-19 and evolved into a familiar Telltale-like game

Like any superhero worth their salt, Dispatch has an interesting origin story. AdHoc Studio was founded in 2018 by Telltale vets Michael Choung, Nick Herman, Dennis Lenart, and Pierre Shorette. Originally, AdHoc was going to work in multimedia spaces, and not strictly games, with chief creative officer Shorette telling Variety in 2019, “As a group

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Cyberpunk 2077 leads a big drop of free PlayStation Plus July games

Are you somebody who has yet to hit the streets of Night City in Cyberpunk 2077? Consider today your lucky day, as the dystopian open-world RPG is now free on PlayStation Plus as part of the service’s 15th anniversary celebration. The celebration also includes a special 30% discount for Cyberpunk 2077: Phantom Liberty DLC —

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Slivers are back in Magic: The Gathering in a way players didn’t expect

Magic: The Gathering players have a refined concept of “cute” — one that includes parasitic, shapeshifting creatures that can ravage entire ecosystems. Old and new aficionados of the popular trading card game know that I’m talking about slivers, the creature type introduced in Tempest, 1997’s MTG expansion set. Slivers have always been a popular creature

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I’m playing Mario Kart World every day, so I guess it was a good launch game

The Switch 2 launch lineup was weird — or that’s what I thought after watching the April Nintendo Direct, anyway. Sure, Mario Kart World as a launch game made sense from a business perspective. When a re-release of Mario Kart 8 sells 68 million copies on the original Switch, it’s hardly surprising to see Nintendo

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The Eternal Die team always knew Lost In Random would make a great roguelike

While 2021’s Lost in Random was far from a roguelike, the team behind the adventure game always knew its zany world and dice-based gameplay would be a great fit for the fast-paced, combat-focused genre. “Lost in Random being a roguelike sounded like a great idea and [way] to continue with the IP, but taking a

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This is the ultimate rebuke of studios killing their online games

All too often, publishers pull the plug on video games, whether that means delisting them from digital storefronts or shutting multiplayer servers off. The Stop Killing Games movement, spearheaded by YouTuber Ross Scott, is fighting against publishers killing their games, what it calls “a radical assault on consumer rights and even the concept of ownership

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Sorry, but the ‘best’ Mario Kart World kart is ugly

For some people, Mario Kart World is a nonstop cow party. For others, it’s a slow stroll that’s periodically interrupted by lightning strikes. But based on the emerging “meta” for Mario Kart World, the open-world kart competition has been diminished into a droll series of clones. If you’re in the know, you’re probably playing with

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