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Characters work magic by learning sign language in the Underisles TTRPG

Rich Oxenham was working at Action on Hearing Loss to assist deaf and hard of hearing people in the United Kingdom while spending his spare time running a Dungeons & Dragons group for local teens. When one of the players suggested Oxenham make his own game, he started thinking about how he could build learning

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Neverwinter Nights 2: Enhanced Edition is good for D&D 3.5e nostalgia, but does little to fix the base game

I welcomed the announcement of Neverwinter Nights 2: Enhanced Edition like a text from an old partner who broke my heart: I haven’t forgotten, but I’m ready to forgive. When Neverwinter Nights 2 came out in 2006, I was excited. After getting my introduction to computer role-playing games with Baldur’s Gate 2, which is still

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25 years ago, Final Fantasy 9 crystalized the Final Fantasy identity

Long series are not common in the gaming landscape, thanks to a wide range of factors. Franchises that stand the test of time face the challenge of keeping new iterations relevant to modern audiences while staying true to what the games mean. The Final Fantasy series, which began 43 years ago and is still running,

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Marvel Rivals’ new hero Phoenix addresses a big nitpick about its characters

Phoenix is in Marvel Rivals, which means I might finally put Overwatch 2 on the shelf for a bit and get back into NetEase’s hero shooter game. Not out of some deep admiration for Phoenix, mind you. The only things I know about her are what I gleaned from Wikipedia after NetEase announced her for

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